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Seanykins
Retired Administrator
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Posts : 787
Join date : 2012-01-04
Age : 26
Location : Croatia

PostSubject: Paydays / Jobs   Tue Feb 14, 2012 4:59 pm

In-Game Name: Sean Phelps
Level: 26
Type of suggestion: Regrading Paydays
Describe the suggestion: Delete the paydays, one hour, one EXP. You have to earn your money by doing jobs
From a scale from 1-10 rate how important this suggestion is: 10, for me.

In-Game Name: Sean Phelps
Level: 26
Type of suggestion: Money making
Describe the suggestion: Add more jobs. Taxi driver, farmer etc.
From a scale from 1-10 rate how important this suggestion is:9, personally.
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Kevy

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Posts : 483
Join date : 2012-01-08
Location : Forest/Home

PostSubject: Re: Paydays / Jobs   Tue Feb 14, 2012 5:51 pm

I agree with this.
It's pretty easy to earn money..
People just standing at the bank all day getting rich.
Why not only official faction/faction receive earnings
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Kirki_Sokolov



Posts : 7
Join date : 2012-02-10

PostSubject: Re: Paydays / Jobs   Tue Feb 14, 2012 10:15 pm

I discussed something similar previously, I agree partly depending on how it'll be based.

Deducting money from the current system would be awesome but removing it completely is definitely not necessary.


Simply put, decrease the amounts slightly/partly depending on what you think, this can easily be scripted as well, simply remove 30 percentage or so of the current amount.

The money you gain would quite blatantly be increased upon working, meaning you gain lesser amount when not doing any kind of labour thus giving some minuses and some bonuses(more money when working and less when not).

((Simply my opinion))
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Fluttershy
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Join date : 2012-01-04
Age : 23
Location : Equestria

PostSubject: Re: Paydays / Jobs   Wed Feb 15, 2012 8:55 am

The paydays are -in the fucking gamemode-.

Dev team can't do anything about that right now.

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Makaveli
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Posts : 450
Join date : 2012-01-04
Location : Zagreb, Croatia

PostSubject: Re: Paydays / Jobs   Wed Feb 15, 2012 12:34 pm

Fluttershy wrote:
The paydays are -in the fucking gamemode-.

Dev team can't do anything about that right now.


This :/
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