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 Developer Sneak Peek #4

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Nero
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PostSubject: Developer Sneak Peek #4   Tue Jun 12, 2012 2:21 pm

The new delivery job.
What you do is deliver supplies to businesses. Now, it doesn't work like on other servers. It's more manual here:
The owner has to contact a delivery man (even companies can be made as a faction, so they work together, brings a lot of RP) and order supplies for his business. The owner cannot deliver supplies to himself, because that kills the whole point of the job. After the delivery is done, the owner pays the delivery man. Not automatically, but with /pay. That way the scam option is open as well.

Here's a few screens: (sorry if they're a bit blurry, imageshack is being a douche)







And this is a screen of a new feature that was added recently, the cuff command: (lolracism)



PS: This time post if the SS don't load >.<
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Armaros
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PostSubject: Re: Developer Sneak Peek #4   Tue Jun 12, 2012 2:23 pm

SS loads.


The job looks good. And the cuffing system (which is /cop backwards) is pretty well implented.
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Nero
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PostSubject: Re: Developer Sneak Peek #4   Tue Jun 12, 2012 2:28 pm

Armaros wrote:

which is /cop backwards

Not quite. /cop leans you to the left a bit. /cuff doesn't. And the /cuff adds you the cuffs object

Anyways, forgot to mention, when trying to jump (ie. over a fence/wall...) while cuffed, you fall down (with a pretty cool anim :D)
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Tough Tony

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PostSubject: Re: Developer Sneak Peek #4   Tue Jun 12, 2012 2:58 pm

Wow, this is....so EPIC!!!!!!!!!!!!!!!! The delivery job is also a good idea!! Oh man, I can't wait to play this.
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Nicolas
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PostSubject: Re: Developer Sneak Peek #4   Tue Jun 12, 2012 3:14 pm

Sooo what would an adverting business have to order to be delivered, papers and pens? xD

Anyhow, this /pay part will be a pain in the arse. /calls for delivery, kills the deliver and takes the stash every time.
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Makaveli
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PostSubject: Re: Developer Sneak Peek #4   Tue Jun 12, 2012 6:22 pm

To fill the business with 200 supplies (max) you need around $1000+some money for the delivery guy. Also, every business type can set entrance fee now, which will generate more revenue to the business owners.
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Ventrue
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PostSubject: Re: Developer Sneak Peek #4   Tue Jun 12, 2012 11:14 pm

Love the handcuffs. Should add a lot to kinky RP.
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Armaros
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PostSubject: Re: Developer Sneak Peek #4   Tue Jun 12, 2012 11:36 pm

Ventrue wrote:
Love the handcuffs. Should add a lot to kinky RP.

REALLY! Good idea, Freeman.
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Zohan

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PostSubject: Re: Developer Sneak Peek #4   Wed Jun 13, 2012 12:47 pm

You guys doin' great ! Cheers for that.

Ah.. I'll wanted to ask if you could just edit the clothes system like instead of taking entrance fee, they could go inside for 0$ and Buy clothes for 50$ or whatever the price is set to.

I'm saying so because IRL I never had to pay entrance fee to enter a place. ( Leaving Horror House xD )
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Armaros
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PostSubject: Re: Developer Sneak Peek #4   Wed Jun 13, 2012 12:51 pm

Zohan wrote:
You guys doin' great ! Cheers for that.

Ah.. I'll wanted to ask if you could just edit the clothes system like instead of taking entrance fee, they could go inside for 0$ and Buy clothes for 50$ or whatever the price is set to.

I'm saying so because IRL I never had to pay entrance fee to enter a place. ( Leaving Horror House xD )

Because you'd get a lot more money that way? Lolno. Some people like to experiment.
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Zohan

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PostSubject: Re: Developer Sneak Peek #4   Wed Jun 13, 2012 3:23 pm

No, remove entrance fee.
Just a bit more realistic.
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Fluttershy
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PostSubject: Re: Developer Sneak Peek #4   Wed Jun 13, 2012 3:35 pm

Zohan wrote:
No, remove entrance fee.
Just a bit more realistic.

Making it cost for each time you change your skin wouldn't be too fair. What if someone mistyped the skin ID they wanted, what if a new player wants to experiment?
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Nero
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PostSubject: Re: Developer Sneak Peek #4   Wed Jun 13, 2012 7:04 pm

Fluttershy wrote:
Zohan wrote:
No, remove entrance fee.
Just a bit more realistic.

Making it cost for each time you change your skin wouldn't be too fair. What if someone mistyped the skin ID they wanted, what if a new player wants to experiment?

/finalizepurchase or something like that would work. You go through the skins until you find the one you like and then finalize and pay.
I'll suggest this to Marcus.
Thanks for suggestion.
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Seraphina
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PostSubject: Re: Developer Sneak Peek #4   Wed Jun 13, 2012 8:18 pm

Or /tryclothes ID

/buyclothes ID for the one you like.
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Zohan

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PostSubject: Re: Developer Sneak Peek #4   Thu Jun 14, 2012 9:46 am

Yeah and if player does /tryclothes anyskinid and exits the store, His skin gets changed back to what it was. can that be made ?
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